Usability engineering process products and examples pdf
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- Usability: The New Dimension of Product Design
- Usability Engineering: Process, Products & Examples
- Usability Engineering: Process, Products and Examples
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Usability: The New Dimension of Product Design
Information technologies play a significant role in modern information-driven societies, making a comprehensive understanding of digital media a fundamental requisite to success. Cases on Usability Engineering: Design and Development of Digital Products provides readers with case studies and real-life examples on usability methods and techniques to test the design and development of digital products, such as web pages, video games, and mobile computer applications. Students, lecturers, and academics concentrating in computer science can use these cases to investigate how and why usability can improve the design of digital technology, offering diverse technological solutions that many academics have largely failed to disseminate. Buy Hardcover. Add to Cart.
Usability engineering is a field that is concerned generally with human-computer interaction and specifically with devising human-computer interfaces that have high usability or user friendliness. It provides structured methods for achieving efficiency and elegance in interface design. Several broad disciplines including Psychology, Human Factors and Cognitive Science subsume usability engineering, but the theoretical foundations of the field come from more specific domains: human perception and action; human cognition; behavioral research methodologies; and, to a lesser extent, quantitative and statistical analysis techniques. When usability engineering began to emerge as a distinct area of professional practice in the mid to late s, many usability engineers had a background in Computer Science or in a sub-field of Psychology such as Perception , Cognition or Human Factors. Today, these academic areas still serve as springboards for the professional practitioner of usability engineering, but Cognitive Science departments and academic programs in Human-Computer Interaction now also produce their share of practitioners in the field.
Usability Engineering: Process, Products & Examples
The mission of industrial design has traditionally been to support engineering and marketing by improving the look and feel of a product. Designers have imparted style, simplicity, or beauty to products that might otherwise have appeared clunky and ordinary. In traditional design, usability largely concerned ergonomics—that is, embodying in physical forms knowledge about how people reach for, pick up, carry, hold, operate, sit in, and otherwise use artifacts. But user-centered design goes beyond that definition to encompass the cognitive aspects of using and interacting with a product, or how logical and natural a product is to use, as well as the emotional aspects, or how people feel about using it. For example, is the product frustrating to operate, or does it invite use and provide an enjoyable experience?
Usability Engineering: Process, Products and Examples